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AI Insights · Timothy · July 2024

Top 5 2D Realistic Games on iOS in Latin America - Q2 2024

Explore the performance of the top 5 2D realistic games on iOS in Latin America for Q2 2024, including trends in downloads, revenue, and weekly active users.

Top 5 2D Realistic Games on iOS in Latin America - Q2 2024

In the second quarter of 2024, the top 5 2D realistic games on iOS in Latin America demonstrated varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at their metrics:

Evony from TOP GAMES INC. saw its revenue peak at approximately $76K in the week of April 22. Throughout the quarter, the app maintained a revenue range between $55K and $65K, with a slight dip towards the end. Downloads spiked at around 51K in early May but gradually declined, finishing the quarter at about 31K. Weekly active users peaked at 132K in early May and then saw a steady decline, closing at roughly 99K by the end of June.

8 Ball Pool™ by Miniclip.com experienced a consistent download rate, averaging around 90K per week with a peak of approximately 97K in mid-June. Revenue for the app fluctuated between $30K and $43K, peaking in early June. Weekly active users remained robust, averaging around 2.1M, with a slight increase towards the end of the quarter, reaching 2.08M.

Dream League Soccer 2024 from First Touch Games Ltd. showed a revenue increase, peaking at about $43K in mid-June. Downloads remained steady throughout the quarter, averaging around 33K per week, with a slight increase towards the end, reaching 37K. Weekly active users also saw a positive trend, increasing from 405K to approximately 434K by the end of June.

Backgammon - Lord of the Board by Beach Bum Ltd had a modest performance with revenue peaking at $21K in early June. Downloads were relatively low, averaging around 200 per week. Weekly active users remained stable, slightly fluctuating around 3.2K.

Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED showed notable revenue fluctuations, peaking at $20K in late April. Downloads saw a significant spike in mid-June, reaching approximately 3.1K. Weekly active users followed a similar trend, peaking at around 10.8K in mid-June before stabilizing at about 8.9K by the end of the quarter.

These insights highlight the dynamic nature of the 2D realistic games market on iOS in Latin America. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024